![]() Your sim has to maintain focus to do this and this is helped along by the many, many moodlets available. The entire goal during a quest is to complete the quest at platinum level, which gives you more resources to build more buildings or meet new dignitaries for other territories. The game is completely quest driven and the quest system is essentially a story based chain of opportunities. ![]() There's no aging, there's no focus on mundane tasks, you have two need bars, and most things are moodlet focused in that they affect your "focus bar" which then decides how well you do on your specific quest. though it is most certainly not the sims. It's hard to explain if you haven't actually played it yourself. It's like combining a city builder with console sims and then adding in a dash of 'questing'. especially the sims skins/textures/etc) and it's not quite a 'faithful' reproduction of that specific era, either. It's not quite TS3 with Medieval skins (in fact, it looks BETTER than TS3. Once I got it on my system, I was kind of dubious about what to expect. ![]() The husband acquired it and played it a bit before my return. It's not an expansion pack, it's a spin off. a game that I hadn't paid much attention to was released. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |